AI Insights · Timothy · July 2022
Top 5 Toddlers Games on iOS in Netherlands Q2 2022
Discover the performance of the top 5 toddlers games on iOS in the Netherlands during Q2 2022, with insights on downloads, revenue, and active users trends.
Throughout the second quarter of 2022, the top 5 toddlers games on iOS in the Netherlands showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at each app's performance, based on data from Sensor Tower.
PK XD: Fun, friends & games from Afterverse Games experienced fluctuating weekly downloads, peaking at around 3.7K in mid-April and falling to approximately 497 by the end of June. Weekly revenue saw a peak of about $611 in late April, with a general downward trend to $271 by the end of the quarter. Active users started at 10.8K at the end of March, increasing to about 17.4K in mid-April, and then gradually decreasing to 13.2K by the end of June.
Bike Race: Free Style Games from Wildlife Studios showed steady weekly downloads, maintaining around 2K in early April and ending the quarter at approximately 1.3K. Revenue experienced a peak of $666 in mid-April, with fluctuations settling around $357 by the end of June. Active users remained relatively stable, starting at 29.1K and ending at 22.6K.
PAW Patrol Rescue World from Budge Studios saw significant weekly downloads growth, starting at 659 in late March and spiking to 3.1K in early June before settling at 1.6K by the end of the quarter. Revenue also peaked in early June at $1.05K, ending the quarter at $918. Active users saw an increase from 2.6K in late March to 6.2K in mid-June, closing at 4.6K by the end of June.
Talking Tom Gold Run from Outfit7 Limited maintained a consistent download rate, with peaks around 1.4K in early May and a low of 467 in mid-June. Revenue saw minimal fluctuations, peaking at $87 in mid-April and generally declining to single-digit values by the end of June. Active users started at 12.4K, peaking at 13.7K in early May, and ended at approximately 11.3K.
Hill Climb Racing from Fingersoft had stable weekly downloads, starting at 1.6K in early April and ending at 681 by late June. Revenue peaked at $157 in late May, with a general trend around $100 throughout the quarter. Active users showed a consistent pattern, beginning at 26.5K in late March, peaking at 28K in early April, and closing the quarter at 24.6K.
For more detailed insights and data, visit Sensor Tower.